Speed based skills scale with speed and attack. Epic Seven Another patch brings us another datamine :) gotohades 3 years ago 1 So we're two weeks away from the introduction of the next ML heroes, and per the previous patterns, it looks. (Attack * Attack Rate + Defense * Defense%) * Power * Constant * Elemental Advantage / (EnemyDefense/300 + 1) * HitType.Com/r/EpicSeven/comments/e5hr55/ Reddit Datamine Threads - Spoiler warning. (Attack * Attack Rate + Health * Health%) * Power * Constant * Elemental Advantage / (EnemyDefense/300 + 1) * HitTypeĭefense based skills scale with defense and attack. It is best to cr/EpicSeven: aka Epic7 - A Korean mobile RPG developed by.Health based skills scale with health and attack. If there is a soul burn, you will replace the Attack Rate number by the soul burn multiplier. Attack * Attack Rate * Power * Constant * Elemental Advantage / (EnemyDefense/300 + 1) * HitType.And then 1.871 is a multiplier that will make the formulas below work.įor basic attack calculations, it is pretty straight forward. Those are used for the basic calculation. Soulburn = Replace the Attack Rate multiplier (1st number)Įach skill will usually have an attack rate and power.Enemy Defense multiplier = EnemyDefense/300+1.Attack buff = multiply character attack by 50% before adding any other calculation (1.5).This is one of the reason why I don't worry about summoning units at all in Epic Seven, the real rng and gacha is the gear part for me. This page contains a list of all Knight heroes in the game Epic Seven. Thank you for all the support in reading our coverage of updates, event guides and character releases for Epic Seven. Skill enhancements (molagora) are calculated before elemental advantage The summoning currency is accessible through rerolling secret shop, staying in champion and completing side stories already rewards you with a lot of skystones to roll for it. Last updated on: 4:32 AM 4 Share We regret to announce that we are ending the coverage of Epic Seven.Miss/evasion (HitType) = 75% of damage taken of a normal hit (0.75).Elemental Advantage = 10% extra damage (1.1). Here is a basic tutorial on how the skill multipliers is calculated. Also, special thanks to buttreynolds for mining the skill multipliers and you can look at his spreadsheet here. We will add more as new characters are released. Here is the skill multipliers for all the Epic Seven characters in the game.
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